A perfectly utilized defensive commander can generate absurd elixir leads, completely shutting down pushes that cost twice as much energy.
This article breaks down the best control-oriented champions available and how to maximize their unique, game-changing abilities.
The most straightforward defensive champions are massive, heavily armored behemoths designed to absorb incredible amounts of punishment.
This combo can instantly delete twenty elixir worth of enemy troops for a fraction of the cost, setting you up for an unstoppable counter-push.
Their abilities are complex, often involving stealth, piercing shots, or the ability to summon temporary defensive structures on the fly.
The Golem melts in seconds, and because she was invisible, she takes zero damage from the enemy's supporting spells or troops.
| Champion Archetype | Primary Use |
|---|---|
| Invisible Archer | Shredding massive, slow-moving tanks from a safe distance before they can reach the tower |
| The Necromancer | Creating infinite cheap distractions to completely halt single-target attackers like the P. Should you loved this post and you want to receive more information with regards to tower rush assure visit our own internet site. E.K.K.A |
Do not pair a defensive champion with a massive, expensive offensive tank; your deck will be far too heavy and clunky to cycle properly.
Become the unbreakable wall, and watch the enemies shatter against you.